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How to find your world seed in Hytale

A seed is the number Hytale uses to generate an entire world: terrain, biomes, rivers, temples, camps and villages. The same seed always produces the same world. The seed is stored in your world's config.json. This page shows how to find it and preview the world map before you set off exploring.

Open the seed map

Where the world seed is stored

Every world has its own folder, and inside it a config.json file with the world settings. That file contains a "Seed" line.

File locations follow Hytale and server-host documentation and may change in future game versions.

Step by step

  1. Close the game or stop the server: while a world is running, the game rewrites its settings files.
  2. Open the world folder and open config.json in Notepad or any text editor.
  3. Find the line with Seed. The number next to it is the seed.
  4. Copy the number without the trailing comma, paste it into the "World seed" field on HYSEEDS and press "Show".

An excerpt of the file:

{
  "Version": 4,
  "Seed": 1791653948620,
  "WorldGen": {
    "Type": "Hytale",
    "Name": "Default"
  }
}

The file contains other settings too (world ID, PvP and fall damage toggles and so on). You can leave them alone.

Which worlds the map supports

The map is built for regular worlds whose config.json says "Type": "Hytale" and "Name": "Default", Hytale's standard world generator. Game versions 0.6.8 and 0.7.0 are supported (generator data for 0.7.0 matches 0.6.8; in-game verification is ongoing).

The map does not show instance worlds, flat or void worlds, the alternative HytaleGenerator, or world events such as goblin raids: those appear near the player at runtime and do not depend on the seed.

How to read the map

Common mistakes

What next

Found a world you like on the map? Learn how to change the seed in config.json, or read the FAQ.